![]() ![]() As with other VR headsets, you'll likely be able to wear it while working, exercising, gaming, and relaxing-it'll be marketed as a device that can conform to all aspects of your life. In his Power On newsletter back in April, Gurman included a fairly hefty list of additional capabilities including a Wellness app for meditation, a portal for watching sports in VR, new tools within the Freeform app like virtual whiteboards, a VR version of the Fitness+ app for exercising while wearing the headset, the ability to videoconference with “realistic avatars,” and a feature that allows you to use the headset as an external monitor when connected to a Mac.Īpple's mixed-reality headset doesn't necessarily offer groundbreaking features compared to what's already on the market. Users will be able to sync their existing Apple account data through their iPhone or iCloud to the device. Apps can be placed in a particular physical space-such as a living room-and when a user reenters that room their previous workspace will reappear.” It will also be able to run almost all of Apple's existing iPad apps like Messages, Music, Photos, Books, FaceTime, Maps, and Weather, along with existing third-party iPad apps. Gurman claims it will feature a home screen similar to that of an iPad and that “users will be able to operate multiple apps at once in space. Using the included Digital Crown on the headset (similar to the dial on the Apple Watch), you'll be able to switch between modes-going from a fully immersive experience to apps blending into the environment around you. Since the headset combines augmented reality with virtual reality, the VR features will be enabled by the internal displays while the AR capability will work through a video pass-through mode, according to a report from Bloomberg. Meta’s Oculus Quest 2 has 100 nits of brightness, while the Magic Leap 2 can reach up to 2,000 nits. These specs corroborate tweets from credible leaker (and CEO at Display Supply Chain Consultants) Ross Young, who also says the headset will pack a whopping 5,000 nits of peak brightness. Kuo also said the headset will consist of 4K micro-OLED displays, 12 optical cameras for tracking hand movements, two M2-based processors, and an external power supply. According to analyst Ming-Chi Kuo, via MacRumors, the second-generation version could come in both high-end and mid-priced models. With a price that high, the first-generation version is likely geared toward developers and professionals rather than the mass consumer. Meanwhile, Apple's headset-rumored to be called the Reality Pro or Reality One- will reportedly cost $3,000. We might also get to see it in action at the conference, since it is reported to use an entirely new operating system called xrOS that's been developed specifically for the headset and should be able to run a few key apps at launch. Following years of reports and whispers, it looks like Apple is finally taking the wraps off the highly anticipated device at WWDC. If you've been keeping up with the Apple rumors, you've seen plenty of headlines about the company's first mixed-reality headset for augmented reality and virtual reality experiences. It almost feels like Apple has been focusing all its energy on something else-like an entirely new product category, perhaps. And while Apple has a tendency to give a little more TLC to some operating systems than others, the list of new features coming to these platforms in 2023 seems rather light. Typically, rumors leading up to the event are full of new features for iOS, iPadOS, macOS, watchOS, and tvOS, a majority of which end up being true. This year's WWDC starts with a keynote address at 10 am Pacific on Monday, June 5. But we can always rely on the annual Worldwide Developers Conference-which is centered around new software capabilities across Apple's entire product line-for insight on what to anticipate for its yearly hardware event in the fall. The company is known for staying super tight-lipped around upcoming product launches. ![]()
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